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Angel's Gate

Angel's Gate was born from that crazy desire to learn how to program in Unreal Engine. To get off to a good start, I took a course by Carlos Coronado, but I didn't limit myself to that: as I progressed, I created my own game, designing levels and gradually increasing the difficulty to make the challenge feel real. I had a great time creating maps with different themes and adjusting the experience so that each stage had its own personality. The result was a challenging and engaging game that received rave reviews from those who tried it. It was a 100% self-imposed and 100% enjoyable project.

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