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Projects at Ludus
In this section, I present a selection of the most outstanding projects developed during my time at Ludus, where I worked on the design and evolution of immersive digital experiences in virtual reality. Each project reflects my approach to solving user and business problems, from defining needs to creating intuitive and scalable solutions.


Personal projects
In this section, you'll find a selection of personal projects where I've worked in a multidisciplinary way. While product design and user experience are the main focus, these projects have also allowed me to explore other areas such as character design, level design, and development, strengthening my programming skills and broadening my understanding of the creative process.


42
In this section, I've compiled projects I developed during my programming training at 42, a period that has allowed me to delve deeper into development fundamentals, logic, and problem-solving. These projects demonstrate my ability to understand the technical aspects of digital products and collaborate effectively with engineering teams, primarily working with C.
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