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Hand accidents

In this project, we worked on several situations where the user could end up with a hand accident (yes, the kind that hurts just thinking about it). We designed scenarios with tools like hammers, angle grinders, and even more everyday tasks like picking up debris from the floor. The challenge was to give the user the freedom to act, but also to make them aware of the risks: if they followed the safety rules, everything would be fine; if they didn't, an accident was a given. The key was to outline clear and realistic actions so that each decision carried weight and helped them learn in a practical way.

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